//******************************************************************************
// Mod      : OpenWarfare... An open source mod for the Call of Duty series
// Website  : http://openwarfaremod.com/
//******************************************************************************
// SOLDIER CLASSES
// VARIABLES WORK ONLY IN UNRANKED MODE UNLESS NOTED!!!
//******************************************************************************
// PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//)
// WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES.
//******************************************************************************

//******************************************************************************
// CLASS MOVEMENT SPEEDS - WORKS IN RANKED AND UNRANKED MODES
// IF WWM IS ENABLED THEN THESE SPEEDS WILL BE IGNORED
//******************************************************************************
// Values: 0.5 - 1.5
// set class_assault_movespeed "0.95"
// set class_specops_movespeed "1.00"
// set class_heavygunner_movespeed "0.875"
// set class_demolitions_movespeed "1.00"
// set class_sniper_movespeed "1.00"


//******************************************************************************
// PERK AMMO LIMITATIONS
//******************************************************************************
// Values: 1-2. Default value is 2.
// set scr_c4_ammo_count "2"
// Values: 1-2. Default value is 2.
// set scr_claymore_ammo_count "2"
// Values: 1-3. Default value is 2.
// set scr_rpg_ammo_count "2"


//******************************************************************************
// CLASS/WEAPON LIMITATIONS
//******************************************************************************
// Limit how many players can select this class/item for each team
// Values: 0-64. Default value is 64.
// set class_allies_assault_limit "64"
// set class_allies_specops_limit "64"
// set class_allies_heavygunner_limit "64"
// set class_allies_demolitions_limit "64"
// set class_allies_sniper_limit "64"

// set class_axis_assault_limit "64"
// set class_axis_specops_limit "64"
// set class_axis_heavygunner_limit "64"
// set class_axis_demolitions_limit "64"
// set class_axis_sniper_limit "64"

// Limit how many people can select a grenade launcher (do not set this attachment
// as the default attachment for the assault class if you pretend to limit it)
// set attach_assault_gl_limit "64"

// Limit how many people can select smoke grenades (do not set this special grenade
// as the default special grenade for any class if you pretend to limit it)
// set smoke_grenade_limit "64"


//******************************************************************************
// DROP WEAPONS/ARMORY FOR PICKUP SETTINGS
//******************************************************************************
// 0 = Weapon will not be dropped, 1 = Weapon will be dropped when the player is killed (default)
// set class_assault_allowdrop "1"
// set class_specops_allowdrop "1"
// set class_heavygunner_allowdrop "1"
// set class_demolitions_allowdrop "1"
// set class_sniper_allowdrop "1"

// 0 = Item will not be dropped, 1 = Item will be dropped when the player is killed (default)
// set scr_concussion_grenades_allowdrop "0"
// set scr_flash_grenades_allowdrop "0"
// set scr_frag_grenades_allowdrop "0"
// set scr_smoke_grenades_allowdrop "0"


//******************************************************************************
// HANDGUNS AND ATTACHMENTS (APPLY TO ALL CLASSES)
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
// set weap_allow_beretta "1"
// set weap_allow_colt45 "1"
// set weap_allow_usp "1"
// set weap_allow_deserteagle "1"
// set weap_allow_deserteaglegold "1"

// 0 = Disabled, 1 = Enabled (default)
// set attach_allow_pistol_none "1"
// set attach_allow_pistol_silencer "1"


//******************************************************************************
// BINOCULARS (APPLY TO ALL CLASSES)
//******************************************************************************
// Assigns the binoculars to the players in slot #3
// 0 = Disabled (default), 1 = Enabled
// set weap_allow_binoculars "0"


//******************************************************************************
// SPECIAL GRENADES (APPLY TO ALL CLASSES)
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
// set weap_allow_frag_grenade "1"
// set weap_allow_concussion_grenade "1"
// set weap_allow_flash_grenade "1"
// set weap_allow_smoke_grenade "1"


//******************************************************************************
// ASSAULT CLASS WEAPONS AND ATTACHMENTS
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
// set weap_allow_m16 "1"
// set weap_allow_ak47 "1"
// set weap_allow_m4 "1"
// set weap_allow_g3 "1"
// set weap_allow_g36c "1"
// set weap_allow_m14 "1"
// set weap_allow_mp44 "1"

// 0 = Disabled, 1 = Enabled (default)
// set attach_allow_assault_none "1"
// set attach_allow_assault_reflex "1"
// set attach_allow_assault_silencer "1"
// set attach_allow_assault_acog "1"

// ATTENTION! THIS VARIABLE ALSO WORKS IN RANKED MODE!!!
// set attach_allow_assault_gl "1"  

//******************************************************************************
// WEAPON PERK NAMES:
// c4_mp, claymore_mp, rpg_mp.
//******************************************************************************

//******************************************************************************
// ASSAULT CLASS DEFAULT LOADOUT
// DO NOT ASSIGN ANY WEAPON, ATTACHMENT, PERK, OR GRENADE THAT HAS BEEN DISABLED
//******************************************************************************
// set class_assault_primary "m16"
// set class_assault_primary_attachment "gl"
// set class_assault_secondary "beretta"
// set class_assault_secondary_attachment "none"
// set class_assault_perk1 "specialty_null"
// set class_assault_perk2 "specialty_bulletdamage"
// set class_assault_perk3 "specialty_longersprint"
// set class_assault_grenade "concussion_grenade"
// set class_assault_camo "camo_none"
// set class_assault_frags "1"
// set class_assault_special "1"

// Lock selections so player can't change the default assignment
// 0 = Disabled (default), 1 = Enabled
// set class_assault_lock_primary "0"
// set class_assault_lock_primary_attachment "0"
// set class_assault_lock_secondary "0"
// set class_assault_lock_perk1 "0"
// set class_assault_lock_perk2 "0"
// set class_assault_lock_perk3 "0"
// set class_assault_lock_grenade "0"


//******************************************************************************
// SPECIAL OPS CLASS WEAPONS AND ATTACHMENTS
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
// set weap_allow_mp5 "1"
// set weap_allow_skorpion "1"
// set weap_allow_uzi "1"
// set weap_allow_ak74u "1"
// set weap_allow_p90 "1"

// 0 = Disabled, 1 = Enabled (default)
// set attach_allow_smg_none "1"
// set attach_allow_smg_reflex "1"
// set attach_allow_smg_silencer "1"
// set attach_allow_smg_acog "1"

//******************************************************************************
// SPECIAL OPS CLASS DEFAULT LOADOUT
// DO NOT ASSIGN ANY WEAPON, ATTACHMENT, PERK, OR GRENADE THAT HAS BEEN DISABLED
//******************************************************************************
// set class_specops_primary "mp5"
// set class_specops_primary_attachment "none"
// set class_specops_secondary "usp"
// set class_specops_secondary_attachment "silencer"
// set class_specops_perk1 "c4_mp"
// set class_specops_perk2 "specialty_explosivedamage"
// set class_specops_perk3 "specialty_bulletaccuracy"
// set class_specops_grenade "flash_grenade"
// set class_specops_camo "camo_none"
// set class_specops_frags "1"
// set class_specops_special "1"

// Lock selections so player can't change the default assignment
// 0 = Disabled (default), 1 = Enabled
// set class_specops_lock_primary "0"
// set class_specops_lock_primary_attachment "0"
// set class_specops_lock_secondary "0"
// set class_specops_lock_perk1 "0"
// set class_specops_lock_perk2 "0"
// set class_specops_lock_perk3 "0"
// set class_specops_lock_grenade "0"


//******************************************************************************
// HEAVYGUNNER CLASS WEAPONS AND ATTACHMENTS
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
// set weap_allow_saw "1"
// set weap_allow_rpd "1"
// set weap_allow_m60e4 "1"

// 0 = Disabled, 1 = Enabled (default)
// set attach_allow_lmg_none "1"
// set attach_allow_lmg_reflex "1"
// set attach_allow_lmg_grip "1"
// set attach_allow_lmg_acog "1"

//******************************************************************************
// HEAVYGUNNER CLASS DEFAULT LOADOUT
// DO NOT ASSIGN ANY WEAPON, ATTACHMENT, PERK, OR GRENADE THAT HAS BEEN DISABLED
//******************************************************************************
// set class_heavygunner_primary "saw"
// set class_heavygunner_primary_attachment "none"
// set class_heavygunner_secondary "usp"
// set class_heavygunner_secondary_attachment "none"
// set class_heavygunner_perk1 "specialty_specialgrenade"
// set class_heavygunner_perk2 "specialty_armorvest"
// set class_heavygunner_perk3 "specialty_bulletpenetration"
// set class_heavygunner_grenade "concussion_grenade"
// set class_heavygunner_camo "camo_none"
// set class_heavygunner_frags "1"
// set class_heavygunner_special "1"

// Lock selections so player can't change the default assignment
// 0 = Disabled (default), 1 = Enabled
// set class_heavygunner_lock_primary "0"
// set class_heavygunner_lock_primary_attachment "0"
// set class_heavygunner_lock_secondary "0"
// set class_heavygunner_lock_perk1 "0"
// set class_heavygunner_lock_perk2 "0"
// set class_heavygunner_lock_perk3 "0"
// set class_heavygunner_lock_grenade "0"


//******************************************************************************
// DEMOLITIONS CLASS WEAPONS AND ATTACHMENTS
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
// set weap_allow_m1014 "1"
// set weap_allow_winchester1200 "1"

// 0 = Disabled, 1 = Enabled (default)
// set attach_allow_shotgun_none "1"
// set attach_allow_shotgun_reflex "1"
// set attach_allow_shotgun_grip "1"

//******************************************************************************
// DEMOLITIONS CLASS DEFAULT LOADOUT
// DO NOT ASSIGN ANY WEAPON, ATTACHMENT, PERK, OR GRENADE THAT HAS BEEN DISABLED
//******************************************************************************
// set class_demolitions_primary "winchester1200"
// set class_demolitions_primary_attachment "none"
// set class_demolitions_secondary "beretta"
// set class_demolitions_secondary_attachment "none"
// set class_demolitions_perk1 "rpg_mp"
// set class_demolitions_perk2 "specialty_explosivedamage"
// set class_demolitions_perk3 "specialty_longersprint"
// set class_demolitions_grenade "smoke_grenade"
// set class_demolitions_camo "camo_none"
// set class_demolitions_frags "1"
// set class_demolitions_special "1"

// Lock selections so player can't change the default assignment
// 0 = Disabled (default), 1 = Enabled
// set class_demolitions_lock_primary "0"
// set class_demolitions_lock_primary_attachment "0"
// set class_demolitions_lock_secondary "0"
// set class_demolitions_lock_perk1 "0"
// set class_demolitions_lock_perk2 "0"
// set class_demolitions_lock_perk3 "0"
// set class_demolitions_lock_grenade "0"


//******************************************************************************
// SNIPER CLASS WEAPONS AND ATTACHMENTS
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
// set weap_allow_dragunov "1"
// set weap_allow_m40a3 "1"
// set weap_allow_barrett "1"
// set weap_allow_remington700 "1"
// set weap_allow_m21 "1"

// 0 = Disabled, 1 = Enabled (default)
// set attach_allow_sniper_none "1"
// set attach_allow_sniper_acog "1"

//******************************************************************************
// SNIPER CLASS DEFAULT LOADOUT
// DO NOT ASSIGN ANY WEAPON, ATTACHMENT, PERK, OR GRENADE THAT HAS BEEN DISABLED
//******************************************************************************
// set class_sniper_primary "m40a3"
// set class_sniper_primary_attachment "none"
// set class_sniper_secondary "beretta"
// set class_sniper_secondary_attachment "silencer"
// set class_sniper_perk1 "specialty_specialgrenade"
// set class_sniper_perk2 "specialty_bulletdamage"
// set class_sniper_perk3 "specialty_bulletpenetration"
// set class_sniper_grenade "flash_grenade"
// set class_sniper_camo "camo_none"
// set class_sniper_frags "1"
// set class_sniper_special "1"

// Lock selections so player can't change the default assignment
// 0 = Disabled (default), 1 = Enabled
// set class_sniper_lock_primary "0"
// set class_sniper_lock_primary_attachment "0"
// set class_sniper_lock_secondary "0"
// set class_sniper_lock_perk1 "0"
// set class_sniper_lock_perk2 "0"
// set class_sniper_lock_perk3 "0"
// set class_sniper_lock_grenade "0"