
WaterFall (final version), a custom map for Call of Duty 2

This is a multiplayer-only map based on an environment by my imagination, and not a remake.
Mainly this map is a small frenchlike town, cut in half by a river. The riversides are
conected by two bridges, and a tunnel system under the river. I beleive this map is best
for rifle enthusiastics, but also has the possibility for rushers. 

-Author: [MW*SWAT] Undertaker
-Author e-mail: hoppzATfreestartDOThu
-Author website: www.undertaker.uw.hu, www.mw-swat.hu

Specifications:
-Mapname (short): Waterfall
-Mapname (long): MW*SWAT WaterFall
-Allies: British
-Axis: German (what else?..)
-Size: medium to large
-Supported game modes: DM, TDM, SD, HQ, CTF
-Numer of players (max): 64
-Spawns DM: 32
               TDM, HQ: 32
               SD: 32
               CTF: 32
-Number of HQ radios: 29
-Custom textures: 12 (some of them was stolen from CodUO...)
-Effects: fire, smoke, minefileds, player hurts, rotating water mill wheel, dynamic lights
-Specialities: In SD mode Germans has to plat the bomb, custom explodable targets

I agree to use this content in any mappack, or to distrubute it in any form.
I disagree to modify this product nor use any assets of it without notification


Regards:

[MW*SWAT] UnderTaker